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LO3: Understand how global industries use social media

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Three bullet point why you think social media is a useful tool for global industries You can market your project to a wider audience You can distribute tasks to audiences easily (online project tools) Creates hype for the product with the use of hashtags  You can calloborate on projects together- google docs etc You can research audiences Apollo This would be useful for bosses to use for the clients etc as it very efficient and will always know youre on top of your work. It allows you keep interactive timers and see how long youre spending on a task this is useful because the manager can keep track of if youre quick on finishing tasks or slow. You can also set your own milestones allowing to keep your team on track and complete milestones together. You can also s ee your project’s activity; in the activity screen you can see who did what on your project and who is allowed to access it . Lighthouse Lighthouse simplifies your overflow and allows you to collobo

Crowdfunding Homework

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CrowdFunding is Giving/Presenting an idea through social media in order to be funded through people getting involved. Crowd Sourcing is gaining funding such as equipment for a product through fast media tech such as Global village. Global village is where everyone can communicate with each other all over the world fast through media tech. An example of a product which has been crowdfunded would  be a project which started in 2011 on Kickstarter for the promise to build a filtered, floating swimming pool in the middle of the river in New York City, this raised $273,114 dollars allowing New Yorkers to swim in clean river water for the first time in 100 years. The project  began with the goal of cleaning the entire river, starting with one small piece at a time. After that it expanded- developing technology designed to filter the very water it floats on. Kickstarted was used for this project however it became a big thing in just the first five days so posts were made on social media to

Vine videos

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http://www.socialmediaexaminer.com/vine-videos-10-brand-examples The article is telling you how big brands use vine for more marketing using 6 second videos to attract the user if they are creative. Saatchais 'Quit' vine to get smokers to quit using the phrase "Before this video restarts, another smoker will die.” this is hard hitting for the audience who see it

LO2: Social media, globalisation and moral panics

What is a moral panic? A moral panic is when the mass media stires something up about something that may have an impact on society- the folk devil this was theorised by Stanley Cohen (1972) How could you link this to use of new technologies and society? Social media leeds to grooming, spreading unwanted images/ revenge porn. Use of socia media links to bullying online. Self harm has gone up 3 times as much as it was 5 years ago due to social media glamouring self harm/anarexia on sites such a 'proana'  What media texts and technologies have caused a moral panic? - Facebook pushing a certain ideology - GTA/ COD influences people to do what they do on the game - Snapchat  - Films, a clockwork orange etc  - Twitter - Southpark http://www.spiked-online.com/newsite/article/the_hysteria_over_trolls_is_a_classic_moral_panic/13890 This article is talking about what a moral panic is Stanley Cohen’s 1972 book, Folk Devils and Moral Panics . But then Cohen pointed t

Starter

Define: Crowdsourcing- Find personnel and equipment to work in a project with you Crowdfunding- Getting funding from the mass public via online tools 

Assessed Task- Homework

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The television show I am picking for this task is the Netflix series Stranger Things 2, this has been a big deal for over a year now since the ending of season 1 which left many viewers excited for the next series. According to Symphony Advanced Media within its first 35 days on the streaming service, Stranger Things averaged 14.07 million adults 18-49 which ranked ahead of a lot of Netflix originals

Two screen viewing/ Social TV

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Alka Marwaha (2009) said watching tv is being intergrated with social media for example this allows people to chat regardless of the geographical location. Someone may be watching in London but still chatting about it with someone in Sheffield BBC News - The phenomenon of two screen viewing Sony has Movie IQ- It knows which bit of the film you are watching when connected to your internet Zeebox lets British viewers have extra content for other 50 channels, you get to watch a show with someone else TV show in the Netherlands where the audience become players at the confort of their own home